Saying more would spoil what makes Gone Home so special: discovering and piecing together the stories hidden throughout the house. A crumpled up piece of paper in a garbage bin could reveal a painful truth the contents of a cardboard box in the closet might help you better understand your parents’ past. Carefully searching the house sheds light on the previous owner of the house, your father’s career, and your parents’ marriage, among other things. You can rush through the game and discover the main story, which is told largely through your sister’s journal entries, but you would be doing yourself and the game a disservice. On June 7, 1995, 21-year-old Kaitlin Greenbriar returns home from overseas to her family in Oregon. Ranked 1833 game of 2013 and 78 All-time among Glitchwave users. Light puzzle-solving, realistic visuals and ambient sound add to the overall experience, but the true star is the storytelling, which includes elements of the environment, voiced dialogue, and a variety of written texts. Gone Home (game, exploration, mystery) Released 2013. Gone Home may be a brief experience (a playthrough takes about two. You’ll find notes, letters, and books scattered around the house as you try to figure out where your parents and sister are, and what they’ve been going through while you were overseas. The game has now arrived on Nintendo Switch, and what it lacks in gameplay it makes up for in both, storytelling and heart. The gameplay is simple: walk around, and examine objects. From the first-person perspective, you play as Kaitlin Greenbriar, a girl in her early 20s who returns home after backpacking around Europe to find no family members waiting to greet her.
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