![]() To start, open Terminal and navigate to the directory that the application is in. The code signing process uses the command line. If your application requires any more entitlements, add them to this list. These entitlements are the minimum entitlements a macOS application requires to have a Hardened Runtime. Open the file with a text editor and copy in the following content:Ĭom.disable-library-validationĬom.disable-executable-page-protection.For example, if your application is called Sample, create a file called Sample.entitlements. In the same directory as your built application, create a file with the same name as your application with the.To set entitlements for your application: Select Identifiers, and add your bundle ID.Įntitlements are permissions or restrictions that your code signature includes that allow or prevent your application from taking specific actions.When you have your application identifier, you can register it with Apple. The key that represents the application identifier is CFBundleIdentifier.Right-click on the application and select Show Package Contents.In the Finder, go to your built application.Expand the Other Settings section and go to Mac App Store Options.Go to Edit > Project Settings > Player.There are two ways to get the application identifier: in Unity, or in the built application’s information property list file. To notarize your application, Apple needs to identify it. ![]() Within the Keychain, it appears with a name formatted like: Developer ID Application : XXX (YYY). Click on the certificate to add it to your Keychain.Download your Developer ID certificate.Follow the prompts to create a private key and upload a Certificate Signing Request.To create a new Developer ID certificate, go to Create a New Certificate: Usually, you use a Developer ID certificate. To notarize an application, Apple requires the code signature to include a cryptographic signature that identifies the developer. This is a simple code signature and doesn’t identify you as the developer. ![]() Unity adds a code signature to every macOS build it produces. For information about what code signing is and why Apple requires it, see Code signing. This section explains how to code sign your application using Xcode’s command-line tools. To notarize your application with the Xcode command-line tools, you first need to code sign the application. If you don’t have an Apple Developer membership, sign up at Apple Developer.
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